D&D Campaign: Spelljammer - The Light of Xarxis Game 1
Dungeons & Dragons 5e
Casual
2026-06-05
17:30:00

When a cosmic enemy threatens to destroy their world, brave heroes must do everything in their power to save it. This quest will take them across the teeming oceans of Wildspace to the Silvery void of the astral sea and beyond. We begin in Waterdeep in the immediate aftermath of the thwarting of Halaster Blackcloak, and we will jump off from there into the stars!

This is a Spelljammer campaign that will take players from the material plane, through Wildspace and into the Astral Sea. Spelljammer games may feature cosmic horrors, space clowns, and ships that can traverse the stars. 


CHARACTER CREATION
Will begin at level 5
Players MUST use Standard Array or Point Buy
Players May use Any Character options that appear in the following sources:
● Player's Handbook 2024
● Xanathar’s Guide to Everything.
● Tasha’s Cauldron of everything,
● Mordenkainen Presents Monsters of the Multiverse
● Strixhaven a Curriculum of Chaos
● Forgotten Realms Heroes of Faerun
● Ebberon Forge of the Artificer
● Spelljammer Adventures in Space
Unearthed Arcana and homebrew and third party materials will not be used. Other first party sources may be used upon request


Please Reach out to Dungeonmaster Andrew via Red Claw’s Discord page if you are interested and have questions or have bought a ticket and need to get prepared.

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