
The year is 1501 DR, Deep in the waning days of Autumn.
Across the Sword Coast, granaries should be bursting with grain, fields should be golden with harvest, and villages should be preparing for their winter feasts. But this year… the air tastes of iron. The wind carries the distant echo of gnashing teeth and claws rending flesh. And beneath the Greenfields, something ancient and ravenous has broken free
Whispers spread from farmstead to farmstead: livestock found torn to pieces, barns painted in symbols of teeth and claw. Trade roads fall silent. Wolves flee the woods. Priests of Chantea and Lathander report visions of a great maw opening beneath the earth, swallowing the planes in endless hunger.
Will the world be Devoured or will heroes arise?
CHARACTER CREATION
Players will create a level 16 Character.
Players MUST use Standard Array or Point Buy
Players May use Any Character options that appear in any first party 5e book from wizards of the coast and Take Fixed hit points.
Players can select one Very Rare magical item and 3 others of Rare Rarity or less
If you chose a background that has no feat, add a feat from the 2024 origin feat list.
Unearthed Arcana and homebrew will not be used.
Please Reach out to Dungeonmaster Andrew via Red Claw’s Discord page if you are interested and have questions or have bought a ticket and need to get prepared.
Meet the DM: Hello my name is Andrew and I have been deeply immersed in DND lore and games for over twenty years. I began running my own games in 2022 and I love to run my games via the adage that anything can be attempted. I want to provide a welcoming and accepting game where veterans and New players can both thrive as we tell this story together. Great games are made possible by open and clear communications between the players and the DM so please do ask if you have any questions or concerns.
Red Claw Gaming has not added a description to this event
Red Claw Gaming
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$30.00
Date @ Time

When the cursed Void card from the Deck of Many Things is drawn, the victim’s soul is torn from reality and imprisoned in a demiplane of dread. That soul becomes bait, luring their companions into the abyss. Within this nightmare realm lies the House of Cards—a shifting labyrinth where nothing is real, every choice is a gamble, and even the walls whisper lies.
Your dear companion has just drawn this card, their fate is in your hands as the house of cards awaits you all.
CHARACTER CREATION
Players will create a level 16 Character.
Players MUST use Standard Array or Point Buy
Players May use Any Character options that appear in any first party 5e book from wizards of the coast and Take average hit points.
Players can select one Very Rare magical item and 3 others of Rare Rarity or less
If you chose a background that has no feat, add a feat from the 2024 origin feat list.
Unearthed Arcana and homebrew will not be used.
Please Reach out to Dungeonmaster Andrew via Red Claw’s Discord page if you are interested and have questions or have bought a ticket and need to get prepared.
Meet the DM: Hello my name is Andrew and I have been deeply immersed in DND lore and games for over twenty years. I began running my own games in 2022 and I love to run my games via the adage that anything can be attempted. I want to provide a welcoming and accepting game where veterans and New players can both thrive as we tell this story together. Great games are made possible by open and clear communications between the players and the DM so please do ask if you have any questions or concerns.
Red Claw Gaming has not added a description to this event
Red Claw Gaming
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$30.00
Date @ Time

Very few heroes exist in the jungles of Chult, but there is one that is known throughout the island country: Artis Cimber. His fate, and the fate of his loyal companion, Dragon Bait, rest in the hands of our adventurers in this one-shot event.
Aid Artis in his quest to reconnect with his long-lost love as you all navigate a treacherous wilderness to find a mysterious faction rumoured to speak with worlds beyond our own. Those adventurers that survive can share their discoveries with the city of Edmonton. Those who don't are added to the many mortals that have lost themselves to the jungle and its horrors. Dinosaurs, Dungeons, and a Death Curse await any and all that want to take a risk in exploring an unforgiving but always entertaining TTRPG module.
Character Creation: Players must create level 5 characters using any official D&D published materials from Wizards of the Coast that is from 5e (2014) or the 2024 rules. The DM will be using the action rules listed in the new 2024 edition of D&D.
-Players must use Standard Array or Point Buy to make their stats.
-Players May use Any Character options that appear in the following sources:
Player's Handbook 2014
Xanathar’s Guide to Everything.
Tasha’s Cauldron of Everything,
Mordenkainen Presents: Monsters of the Multiverse
Strixhaven: A Curriculum of Chaos
Fizban's Treasury of Dragons
The Book of Many Things
Bigby Presents:Glory of the Giants
Van Rickton's Guide to Ravenloft
Planescape: Adventures in the Multiverse
The Sword Coast Adventurer's Guide
Dragonlance: Shadow of the Dragon Queen
Ebberon Rising from the Last War
*2024 Player's Handbook (No "Origin Feats" from character origins, these feats may be acquired when a player wishes to earn a feat from ability score improvements)
Each player must let the DM know which sources they have used to make their characters.
Players that arrive early to the session and discuss their character with the Dungeon Master will also be eligible for starting magical or special items.
About the GM: Liam McKinnon is a Professional Improviser, actor, and Dungeon Master that has worked in theatres, film-sets, and gaming tables around Alberta for 6 years. His TTRPG business, Novice DMing, films actual play games on YouTube and provides hands-on education opportunities for new and experienced gamers to help cultivate and develop their abilities as leaders of imagination and safe-space storytellers and role-models.
Liam can be reached via email: lzmckinnon@yahoo.com
Red Claw Gaming has not added a description to this event
Red Claw Gaming
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$30.00
Date @ Time

Five years into an armistice that ended a decade of warfare, the threat of renewed conflict looms over the continent of Althas. Five nations in a delicate web of alliances and rivalries seek to exploit the opportunities granted by this period of rapid magical, political, and social change. All five nations deploy agents to strengthen alliances, sabotage foes, and tip the balance of power in their favor. In a Five Banners Burning campaign, you’ll play heroes caught up in the twisting and ever-escalating conflict between nations, contending with competing loyalties, generational grudges, and opportunistic villains.
-
After fifteen years of war, a shaky peace has settled across Althas. The newly independent nation of Jesthaen scrambles to secure alliances with the magocracy Polaris and the pirate-born collective Armada; meanwhile, Voldaen plots to regain its lost territory, working with the theocratic Hilltop to seize control of the continent once more. You are one of many caught in the middle of this knot of alliances, vows, marriage and blood; what you choose may very well shape Althas for centuries to come.
You and your party will be citizens of the newly formed country of Jesthaen. King Andric Lukan has secured the first step of many in solidifying a long-lasting alliance with Polaris by promising the hand of his youngest daughter, Princess Aemma, to a powerful Magister within the Polaris court. However, political marriages are delicate, careful operations; your first point of order is to ensure the safe delivery of King Andric’s offer and to return with confirmation of this engagement.
What trials might you face on the long road north? Who might stand in your way as you work towards peace? And, perhaps the most important question, does power always corrupt?
-
This Campaign will be Red Claw’s first foray into Daggerheart. In light of the narrative function of the game and the benefit of player interaction, the first game will be your chance to help shape the face of Althas. Come with a general idea for a character and prepare to work with your fellow players to lay the groundwork for what will be a campaign rooted in political intrigue, tough decisions, and enough roleplay to sink your teeth into.
Character Creation
Players will make a level 1 Daggerheart character. No homebrew or playtested content is allowed at this table.
Having the Daggerheart Core Rulebook is helpful, but not necessary. DM Kit is prepared to provide their own book for reference. Cards and character sheets are available to fill and print online. If players are inexperienced with character creation, DM Kit is happy to sit down with them and provide a quick explanation ahead of the first game.
For further questions, reach out to DM Kit via their email: kitiararhem@gmail.com
Meet the DM: Hey! Kit here. While I’ve been running D&D out of Red Claw for the past few years, I’ve been itching to bring alternative games to the table. I started my journey into TTRPGs with Deadlands, and I’m very excited to host our first (of many, I hope!) Daggerheart Campaign here. I aim to provide a safe, welcoming table for players of all experience levels to play together.
Red Claw Gaming has not added a description to this event
Red Claw Gaming
Loading ...
$25.00
Date @ Time

Five years into an armistice that ended a decade of warfare, the threat of renewed conflict looms over the continent of Althas. Five nations in a delicate web of alliances and rivalries seek to exploit the opportunities granted by this period of rapid magical, political, and social change. All five nations deploy agents to strengthen alliances, sabotage foes, and tip the balance of power in their favor. In a Five Banners Burning campaign, you’ll play heroes caught up in the twisting and ever-escalating conflict between nations, contending with competing loyalties, generational grudges, and opportunistic villains.
-
After fifteen years of war, a shaky peace has settled across Althas. The newly independent nation of Jesthaen scrambles to secure alliances with the magocracy Polaris and the pirate-born collective Armada; meanwhile, Voldaen plots to regain its lost territory, working with the theocratic Hilltop to seize control of the continent once more. You are one of many caught in the middle of this knot of alliances, vows, marriage and blood; what you choose may very well shape Althas for centuries to come.
You and your party will be citizens of the newly formed country of Jesthaen. King Andric Lukan has secured the first step of many in solidifying a long-lasting alliance with Polaris by promising the hand of his youngest daughter, Princess Aemma, to a powerful Magister within the Polaris court. However, political marriages are delicate, careful operations; your first point of order is to ensure the safe delivery of King Andric’s offer and to return with confirmation of this engagement.
What trials might you face on the long road north? Who might stand in your way as you work towards peace? And, perhaps the most important question, does power always corrupt?
-
This Campaign will be Red Claw’s first foray into Daggerheart. In light of the narrative function of the game and the benefit of player interaction, the first game will be your chance to help shape the face of Althas. Come with a general idea for a character and prepare to work with your fellow players to lay the groundwork for what will be a campaign rooted in political intrigue, tough decisions, and enough roleplay to sink your teeth into.
Character Creation
Players will make a level 1 Daggerheart character. No homebrew or playtested content is allowed at this table.
Having the Daggerheart Core Rulebook is helpful, but not necessary. DM Kit is prepared to provide their own book for reference. Cards and character sheets are available to fill and print online. If players are inexperienced with character creation, DM Kit is happy to sit down with them and provide a quick explanation ahead of the first game.
For further questions, reach out to DM Kit via their email: kitiararhem@gmail.com
Meet the DM: Hey! Kit here. While I’ve been running D&D out of Red Claw for the past few years, I’ve been itching to bring alternative games to the table. I started my journey into TTRPGs with Deadlands, and I’m very excited to host our first (of many, I hope!) Daggerheart Campaign here. I aim to provide a safe, welcoming table for players of all experience levels to play together.
Red Claw Gaming has not added a description to this event
Red Claw Gaming
Loading ...
$25.00
Date @ Time
Sold Out

Five years into an armistice that ended a decade of warfare, the threat of renewed conflict looms over the continent of Althas. Five nations in a delicate web of alliances and rivalries seek to exploit the opportunities granted by this period of rapid magical, political, and social change. All five nations deploy agents to strengthen alliances, sabotage foes, and tip the balance of power in their favor. In a Five Banners Burning campaign, you’ll play heroes caught up in the twisting and ever-escalating conflict between nations, contending with competing loyalties, generational grudges, and opportunistic villains.
-
After fifteen years of war, a shaky peace has settled across Althas. The newly independent nation of Jesthaen scrambles to secure alliances with the magocracy Polaris and the pirate-born collective Armada; meanwhile, Voldaen plots to regain its lost territory, working with the theocratic Hilltop to seize control of the continent once more. You are one of many caught in the middle of this knot of alliances, vows, marriage and blood; what you choose may very well shape Althas for centuries to come.
You and your party will be citizens of the newly formed country of Jesthaen. King Andric Lukan has secured the first step of many in solidifying a long-lasting alliance with Polaris by promising the hand of his youngest daughter, Princess Aemma, to a powerful Magister within the Polaris court. However, political marriages are delicate, careful operations; your first point of order is to ensure the safe delivery of King Andric’s offer and to return with confirmation of this engagement.
What trials might you face on the long road north? Who might stand in your way as you work towards peace? And, perhaps the most important question, does power always corrupt?
-
This Campaign will be Red Claw’s first foray into Daggerheart. In light of the narrative function of the game and the benefit of player interaction, the first game will be your chance to help shape the face of Althas. Come with a general idea for a character and prepare to work with your fellow players to lay the groundwork for what will be a campaign rooted in political intrigue, tough decisions, and enough roleplay to sink your teeth into.
Character Creation
Players will make a level 3 Daggerheart character. No homebrew or playtested content is allowed at this table.
Having the Daggerheart Core Rulebook is helpful, but not necessary. DM Kit is prepared to provide their own book for reference. Cards and character sheets are available to fill and print online. If players are inexperienced with character creation, DM Kit is happy to sit down with them and provide a quick explanation ahead of the first game.
For further questions, reach out to DM Kit via their email: kitiararhem@gmail.com
Meet the DM: Hey! Kit here. While I’ve been running D&D out of Red Claw for the past few years, I’ve been itching to bring alternative games to the table. I started my journey into TTRPGs with Deadlands, and I’m very excited to host our first (of many, I hope!) Daggerheart Campaign here. I aim to provide a safe, welcoming table for players of all experience levels to play together.
Red Claw Gaming has not added a description to this event
Red Claw Gaming
Loading ...
$25.00
Date @ Time